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Post by mrhoboman on Apr 19, 2008 23:04:34 GMT -5
Okay, fresh starts demand new characters.
Name: Irodur
Class: Vagrant > Ranger > Pathfinder
Race: Beorc
Age:19 Appearance: Irodur is about 5' 10" tall. He is slightly thinner than some of the people his age. Irodur's dark brown hair falls to about halfway down his neck, and will sometimes get in his face and eyes. Behind his left ear, covered by his hair, is a long scar running vertically down the bottom of his ear to the top of his neck His dark blue eyes are as deep as the ocean, and his skin color is a light tan color. He usually wears a tan-colored tunic in cities and towns, and a brown traveling cloak with a hood when traveling.
In battle, he doesn't wear much armor, as he is more of a ranged fighter, although he always wears a plate over his heart area. The plate is decorated with gold and has the mark of his grandfather, the original owner of the plate.
Irodur is good with a bow, always trying to improve his aim. In battle, he usually stays a little away from the enemy, moving them to where he wants them to go, and getting up close from there. In close combat, he has a mostly defensive style, earing out his enemy rather than actually fighting them aggressively. He also has an interest in magic. He is very athletic, and prefers to be outdoors.
Irodur's main weapon is a longbow previously owned by his father. He carries a longsword in a decorated sheath at his waist. In case he is unarmed, he also carries a small dagger with him in his right boot.
Background: Irodur had no brothers or sisters, so he had nobody to play with when he was little. His father, who was knight like Irodur's grandfather, would take him on walks. Irodur loved being outside, and would often go outside by himself. His mother died when he was 9, which made his father very sad. Irodur and his father still took walks outside, but then something terrible happened. One day when Irodur was 12, a group of bandits attacked him and his father. Irodur was knocked unconscious by one of them. When he woke up hours later, he learned that his father carried him home, but not before being seriously wounded.
The day after the attack, Irodur's father died from the injuries. He went to live with his uncle and 2 cousins. His father had given him his grandfather's plate and sword before he died, which were both passed down from his grandfather to his father and finally to him. He would still go on his walks, but only with a hidden dagger that his uncle gave him.
When Irodur became 14 years old, he joined an academy for knights in Crimea. He read about archery and magic, and practiced using a bow in his free time. He also read a lot about the outdoors, and knows a lot about things like which plants are edible, etc.
Items: Bow of Shadows, Steel Sword, Poison Dagger, Concoction x3.
Affinity: Dark.
Skills: Innate Nihil and Shove. Upon Promotion to Pathfinder, he earns Barrage, a skill that attacks four times and pushes the opponent back 2 squares.
Other: Legend has it that the Bow of Shadows was forged by the Daedra Nocturnal. The legendary ranger, Raerlas Ghile, was granted the Bow for a secret mission that failed, and the Bow was lost. Raerlas did not go down without a hearty fight and is said to have, with the aid of the Bow, taken scores of his foes with him. Irodur's grandfather said he was a distant descendant of Raerlas Ghile and somehow had the bow.
His class as of now is Ranger.
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Post by ledcampbell on Apr 19, 2008 23:10:47 GMT -5
Awesomeness. Seriously, that's a great character you have there. 10/10.
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FrancesTheMute
On Trial
Renowned Character Theif[M:0][P:0]
Member of the Lolmod train.
Posts: 751
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Post by FrancesTheMute on Apr 19, 2008 23:11:55 GMT -5
OMG GRAETEST CHAR EVAR
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Post by animefreak249 on Apr 20, 2008 1:13:57 GMT -5
I should put him in....
Bingley Race: Bangaa Class: Dark Templar Level: 20 Skills: Cloak (allows one to disappear from sight while in the shadows. Still can be detected through forms of telepathy or some other form) (15) Shove (5) Death Limit (an attack that deals massive amounts of damage while stunning opponents. Does x3 strength and stun) (30)
That's the basics. I'll get a profile for him in later.
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FrancesTheMute
On Trial
Renowned Character Theif[M:0][P:0]
Member of the Lolmod train.
Posts: 751
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Post by FrancesTheMute on Apr 20, 2008 1:19:31 GMT -5
My new villian!
I'll reveal more when appropriate.
Name: Sol Race: Beorc Class: Assassin Age: 23 Lv: 5 Skills: Assassinate, Smoke bomb Appearance: Tall, strong and wiry build with Long spiky red hair, bandanna on forehead. Constant Sneer, light skin tone. Always wears long cloak which(think Nergal) covers his whole body. Has hidden blade where his finger should be (assassin's creed ftw), and is very Cocky and Arrogant. Backstory: We'll find out, won't we?
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Post by ledcampbell on Apr 20, 2008 1:27:16 GMT -5
Grubb Class: Destroyer (Mechanic --> Engineer --> Destroyer) Age: 22 Appearance: Black pants and a red shirt with a cape. Wears sunglasses and has a black & red mohawk. Yes, he's funny looking. See also www.rpgfan.com/reviews/septerracore/Septerra_Core-2.htmlBackground: A man from Shell 2 of Septerra. Met Led on a journey to stop an evil overlord from destroying the world in a bid for power. The two have been dating for around a year now. Very obsessed with technology, to the point where he often stays at home for weeks working on a new machine. Items: Mend, Berserk, Fenrir, Bolganone Skills: Innate Vantage and Flare Affinity: Heaven Other: He is sort of the opposite of Led - he's an offense based mage who can also heal decently. Favors dark and fire magics. He and Led can team up for some powerful magic attacks. Unlike Led, Grubb cannot attack physically.
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Klavice Gavin
Vanguard
[glow=green,2,300]Professional Assassin[/glow][M:200][P:0]
????#???? ?$ ?$ ?$ ?%????? ?$?? ????????? ?
Posts: 967
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Post by Klavice Gavin on Apr 21, 2008 23:01:59 GMT -5
Name: Jazz Age: 22 Class: Assassin Race: Beorc (or human if FE7ish) Appearance: Jazz is 6,3 he wears dark robes and rarely reveals his handsome face, but underneath he has dark raven hair. He has an earing in his left ear and looks much like Volke and Jaffar. He has a very atheletic build. Jazz's main weapon is knives but he can also carry guns around, for "more difficult targets" he places much faith in his clients and wishes that they do not get harmed. Background: A man with a dark history, he is Jaffar's adopted son but disappeared with his father, he has now appeared and is willing to take any job, no matter how dirty. I'll reveal more about Jazz later on. Items: Silver Knife, Silver Dagger, Pistol, Revolver, Concotion X2 Affinity: Lunar (not dark, Lunar is a new affinity as is Solar, and Twilight) Skills: Shove, Lethelity, Steal, Shadow (if low on HP, can dodge more efficiently) Other: No.
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Post by Sasha Fyer on Apr 23, 2008 15:16:13 GMT -5
Name: The Traveler Age: ?? Class: Wanderer Race: Beorc? Appearance: He's wrapped in a brown, plain-looking cloak that almost completely covers him up. Most of his face is almost impossible to see under the hood of his cloak, but the lower part of his face is visible, allowing for the odd smirk or frown. What little can be seen of his skin seems to be almost gray. His hands rarely leave the sleeves of his cloak, but when they do, they are that odd gray color. The backs of his hands are decorated with strange black marks that seem to be placed at random. (Non-appearance note: When he speaks, his voice sounds rather... disembodied. And sometimes, it doesn't seem like he's moving his mouth when he speaks... Creepy.) [He may be getting a mugshot soon. It's a pretty simple job, I think.] Background: Unknown. He just shows up, helps out, and then leaves whenever he sees fit to do so. Usable Weapons: The Traveler can use all kinds of magic (Dark magic is his strongest area, followed by Wind), but he can't use staves. Items: Arcfire, Arcthunder, Arcwind, Shine, Verrine, Elixir. (No one has ever seen him actually -use- the tomes with the spells. It's like he doesn't even need them.) Skills: Shove, Pass, Shade, Energy Influx (It's similar to Renewal in that it restores 10% of his max HP every turn, but it only activates when he's within 3 spaces (ex. support range) of another mage. After this first mage, any other mages in range will boost the percent healed by 3%. So if you have three mages in range, he heals 16% of his HP every turn.) Other: This guy is the character that will show up if my other characters are "locked" into a certain situation (ie. they can't do anything until someone else makes a move). Basically, he's here to give me something to do. XD Expect him to show up and leave seemingly at random.
EDIT: He's undergone a very slight redesign.
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Klavice Gavin
Vanguard
[glow=green,2,300]Professional Assassin[/glow][M:200][P:0]
????#???? ?$ ?$ ?$ ?%????? ?$?? ????????? ?
Posts: 967
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Post by Klavice Gavin on Apr 26, 2008 0:18:07 GMT -5
Name: Damon Age: Unknown (Grim Reaper's don't age) Class: Wraith > Daemon > Fallen Race: Grim Reaper Appearance: Damon is about 7 ft approximately, he is a grim reaper who knows no mercy and appears sometimes on battlefields to slay surviving soldiers and take their souls. Not much is known about this grim reaper except that he works for himself and his own needs. He is also called "Angel of Death" but has no connection with Death herself. His only weapons are a scythe, and a spear made out of bones from his victims, he is heartless and cares for nothing. Items: Death Scythe, Bone Spear, Concotion Affinity: Dark Skills: Nihil, Soulreap (Powers up scythe and attacks for massive damage, can also be used with Bone Spear), Apocalyse (an unknown power of the grim reaper, what it does will soon be revealed) On promotion he gains the Doomsday skill which allows him to create a black cloud blinding the vision of his enemies. Other: This Grim Reaper has been, and will always be feared on battlefields. Right now he is a Wraith but very close to his promotion.
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Post by dukeofgarlic on Apr 26, 2008 1:19:43 GMT -5
Name: Sigmargian Age: 51
Appearance: An old man of obviously noble stock. He had shallow, bony cheeks, well kept grey hair, and a finely trimmed grey moustache. He wears a white cloak over a suit of silver armor and he always holds a tome in his hand.
Class: Knight Templar ( Knight that uses tomes, thusly magic instead of strength.)
Skills: Berserk: Light (20) When using a Light spell, units speed and magic increase by six and he gains plus one move. However, if a friendly unit is within two spaces at the start of the turn, it will be attacked instead of the enemy.
Weapons: Light Magic Rank S
Items: Divine Light Nosferatu Vulnary(3/3) Laguz Guard (E) Red Gem Story:
Daein is a hard land to live in. It's harder when your the lord of the singularly most unpleasant spot of it: Brecca.
Now, when most people think of a bad place to live, they think of a slum or swamp. Brecca is a beautiful town, built in recent styles and in wonderful repair. This is thanks to the fact most everyone in the town is dead and has been left to decay in the streets.
Sigmargian was a knight in his youth, but as he aged his sword arm began to grow weak. In honor of his service he was given a small, new town to rule over. He couldn't have been happier, as an estate was what every soldier dreamed of. He brought his family to the town and fortified the small castle and town walls.
For the first year, it was paradise.
The town was sheltered, too remote to be affected by the troubles of the world, yet close enough they would hear occasionally of the great wars. Sigmargian tried to be a kind and fair ruler and there were few disputes.
Until every well in the town went dry in a single day.
Now, of course there was water stocked up in case of this. But reserves would not last long, so Sigmargian and a small number of his soldiers descended into the wells and examined the caves that the water flowed from. They were horrified to find that the water was completely gone and there was no sign it would ever return. As the soldiers went to the surface to tell of their discovery, Sigmargain brooded alone in the dark cave. When he had finished, he turned to leave, but spotted an ancient looking book lying in the arid dirt. Curious, he reached down and opened it.
It was three days later that he regained himself. He found himself sitting in the center of the town square, surrounded by the corpses of the villagers. They had been slain by light magic, and when he looked to the book which was still in his hands, he was horrified to find that it was a book of light magic.
It was only then that he learned of a terrible power he possessed. When using light magic, his mind was lost to a mad, unstoppable rage. He had slain every guard and solider, his court mage, and even his family. Were it not for his sense of honor he would have killed himself, but he was duty bound to report back to the king.
Only in Daein would he be rewarded with a command.
He was sent into the wild to lead the hunt for the sub-humans, and time and time again he proved himself capable. Some times his soldiers returned, sometimes they didn’t. This was of no concern, however. He had killed more sub-humans that anyone else and gained the favor of the king.
And years later, he has stumbled out of the wilderness, his latest command decimated by a sub-human ambush of which he was the only survivor of both sides.
The world has changed. The wars, the happenings of late….he knows nothing of them. The king he served is gone.
He’s completely pwned.
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Klavice Gavin
Vanguard
[glow=green,2,300]Professional Assassin[/glow][M:200][P:0]
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Post by Klavice Gavin on Apr 27, 2008 17:01:13 GMT -5
The Trace Mafia: Alright, I'm back to making villains, the Trace Mafia, since I've given up playing as protagonists much at the moment, I'm playing as a mafia of villains. The Trace Mafia are very important characters in The Memory Campaign which takes place in between Chaos and Campaign 5, they are a group of villains who are ace at fighting. I'll list a few right now who make their appearance in this campaign. Name: Keith Age: 32 Class: Berserker > Reaver (Or the other way around) Appearance: Keith is about 6,10 and is a type of punk. His dirty blonde hair goes over his eye alot, no-one knows why he does this, yet he carries an enormus two-handed axe and wears various punk type clothing with a skull tatoo on his right arm. Background: Keith was a little kid who spent his days teasing others until the Trace Mafia boss found him and took him into the mafia for his toughness. Affinity: Earth Items: Storm Axe (Think of a thunder axe), Killer Axe, Silver Bow, Elixer Other: His axe is made of actual thunder storms, the mafia boss himself forged it from lightning (don't ask) and his weight is 180. Skills: Smite, Colossus, Critical +10 Weapon Lvs: Axe (SS), Bow (S)
Name: Jack Flame (Called Flame) Age: 38 Class: Trueblade > (4th Myrmidon Class) Appearance: Flame has short red hair, hence his name, he is 6, 9 ft tall and wears a dark sleeveless shirt with rips in it (due to his punk type attitude) Flame has a tatoo with a chainsaw on it on his left arm and is fairly muscular as is his buddy Keith. Background: Flame was a rougish punk who was teased often, until he became muscular and his power was required of by the Mafia boss. Items: Flame Sword, Silver Sword, Elixer Affinity: Fire Skills: Smite, Astra, and Nihil Other: Flame is best friends with Keith and his sword is made out of cooled off fire. Weapon Lvs: Sword (SS)
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Post by Ayanami on Jun 14, 2008 9:44:01 GMT -5
Name: Alice Age/Appearance/Background: 11. Class: Mage Affinity: Dark Bases/Growths/Caps: N/A Starting items: Fire. Skills: Any anima spell and.... Examples Megidolan Mediarama Shadow Ball Spirit Drain Death quote: No, I I don't wanna die. Anything else: Yeah. Class: Mage(Anima)--> Sage (Anima/Darkness) --> A: Fire B/G/C: N/A. Starting items: Fire and Vulerary Skills: Continue and Elite Anything else: Has sidekicks Millie and Leia Example--here's my main, tell me what you think. Name: Alice Appearance: Alice Alice-She is a ghost who appears as a young blonde girl. She boasts extraordinary powers, but has a generally dark and insane logic. Most demonic compendiums also describe her a "mysterious girl" without further information. Alice was a girl that died but was resurrected as a ghost by Belial, the Count In Red and Nebiros, the Baron In Black. One of these unfortunate citizens was the hero's former neighbour, who shared her name with the game's heroine. When the hero confronted Alice, she asked that he should die for her and join the citizens of Roppongi. The hero refused, and was forced to fight both Belial and Nebiros in separate battles. After the defeat of both these demons, the power that bound Alice to this world faded away, and she vanished once again. She is also known to have psychic powers that is from Roppongi. Alices' Tarot Fortunes..... 1. Fool-It Represents the beginning and has infinite possibilities. 2.Magician-Represents Action and initiative, but also represents immaturity. 3.Priestess-Represents contemplation and knowledge. 4.Empress-Represents motherhood and life that it brings forth. 5.Emperor-It is an opposing card and relates to leader and fathership. 6.Hierophant-Represents formality of knowledge and and stands for religion. 7.Lovers-It represents choice and decesion. 8.Chariot-Represents victory for the indivisual, but only for a short one. 9.Justice-Represents on what is right and wrong. 10.Hermit-Represents the search for answers deep inside of a persons heart. 11.Fortune-Represents fate and the opportunities that comes with it. 12.Strength-Represents as passion and self control. It is deflicted as power within reason. 13.Hanged Man-Represents the inability to take action. 14.Death-Spiritual awaits with this card which represents death. Death is considered a transitional card that tells of a beginning and an end. The old one and a new one begins. 15.Temperance-This card represents balancing the opposites and opening his/her eyes to the world allows an indivisual to grow. 16.Devil-This card represents the face of temptation. 17.Tower-The tower represents of stoping and beliveving, but with some hope from someone he/she will learn to move on forward which is represented by the Star arcana. 18.Star-Represents hope and serenity and bliss from the moon arcana. 19.Moon-Represents bliss and vurnible to illusions as fear arises within a personas heart with trepitation as this represents having a bright future. 20.Sun-Represents a bright furture and a will to signify true achievement. 21.Judgement-This card represents the looking back on the past and making decesions. 22.World-Represents full awareness of a place in the world. This pretty much sums it up as Tarot card tells the growth of an individual. Leia Name: Leia Age/Appearance/Background: 19. Class: Pegasus Knight Affinity: Light Bases/Growths/Caps: N/A Starting items: Iron Lance and Vulerary. Skills: Lances Death quote: Arrr, I wanted to know more about life. Anything else: Yeah. Class: Pegasus Knight >>>>>Falcon Knight Starting items: Fire and Vulerary Skills: Continue and Elite Anything else: Has sidekicks Alice and Millie. Story: A pegasus knight that was from Ilia that is a trained squire from the acadamy that is a drunkard and loves having a good drink around the pub. Hope that you don't mind her *Hic* every once in awhile . She also is a master at using hookshots and harpoons as she can use up to D level in Lances, well for now. Millie Name: Millie Age/Appearance/Background: 12 Class: Manakete Affinity: Light Bases/Growths/Caps: N/A Starting items: Divine Stone (Cannot use right now as she is just a squire from the Manakete acadamy.) Skills: Daggar throwing. Death quote: I'm hurt, I I don't want to perish as there is still so much that I have got to learn. Anything else: Yeah. Class: Manakete Starting items: Vulerary Skills: Elite Anything else: Has sidekicks Alice and Leia. Story: A Manakete that is is born from Arcadia (Fa and Sophia's homeland) that is a trainee of the mamkute acadamy that is just learning how to use a Mamkute stone, but for now she is just using weapons such as Rusty Daggars as she has a long way to go before that she is ready to become a great asset as she doesn't know how to harness the stones power as she right now has amnesia.
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Post by angelofdarkness on Feb 17, 2009 5:16:23 GMT -5
Give it a shot I guess,...probally doing it on a wrong one
Name:Konor Age:56 appears and has muscles of 26,Branded maybe Appearance:(Head to Toe)Has Long Soft Silver Hair that covers one eye,and has 1 red eye and 1 blue eye,and has a scar over red eye,and wears a White split cape and a Black tunic with a Brown leather belt,wears 1 Black long glove and 1 Black knuckle glove,and has black pants with Brown Buckled Boots,and has pale skin Gender:Male Class:Sword Whisper > Death Whisper (Gains use of Bows) > Death Reaper Affinity:Dark Base Stats(Max):HP 19(60),Strength 11(29)Skill 9(29)Defense 8(24)Magic 11(25)Res 8(29)Luck 21(40)Speed 15(29) Starting Items:Night Cutter,Vulunary,Sword Band Skills:(Starting)Adept,Vantage(Master)Shadow Door(Basically a critical attack that absorbs HP) Death Quote:...I lost,no longer will I be able to escape the Death Realm
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Post by magicfreak on Feb 18, 2009 21:15:52 GMT -5
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Post by Teneika on Apr 22, 2009 6:05:05 GMT -5
Name:Lilly Power:Shes A Vampire Age:14 Looks: She Has Shoulder Length Blonde Hair Her Main Outfit Is A Black Singlet Dress Elbow Length Fingerless Gloves 3 Neck lesses One With a Cross One With Just Beads The Last One As Black Lace
Personality:Shes Gets Upset Easily And Shes Really Cheerful She Thinks Becoming A Vampire Was The Best Thing Thats Ever Happened To Her Because She Usto Live On The Street
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